AI Insights · Timothy · January 2022
Top 5 3D Realistic Games in the UK: Q4 2021 Performance
Discover the performance metrics of the top 5 3D realistic games in the UK for Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 3D realistic games on a unified platform in the United Kingdom showed varied performance in weekly downloads, revenue, and active users. Here’s a detailed look at the data provided by Sensor Tower.
State of Survival: Zombie War from FunPlus International AG experienced fluctuations in weekly revenue, peaking at approximately $495K in late October. Weekly downloads saw a significant rise towards the end of December, reaching about 27K. Weekly active users remained relatively stable, with a slight increase towards the end of the quarter, peaking at around 152K.
Tencent Mobile International Limited's PUBG MOBILE showed a steady increase in weekly revenue, peaking at about $470K in the week of December 20. Weekly downloads also saw an upward trend, reaching around 28K in the final weeks of December. The game maintained a robust active user base, with weekly active users peaking at over 310K in the last week of December.
Call of Duty®: Mobile by Activision Publishing, Inc. had stable weekly revenue throughout the quarter, with a peak of around $244K in late September. Weekly downloads showed a significant spike in the last week of December, reaching about 42K. The game also saw a steady increase in weekly active users, peaking at approximately 457K in the week of December 20.
Age of Origins: Tower Defense from Hong Kong Ke Mo software Co., Limited saw a steady increase in weekly revenue, peaking at around $113K in the last week of December. Weekly downloads remained relatively low but showed slight fluctuations, peaking at around 4K in mid-October. The game maintained a stable active user base, with weekly active users peaking at approximately 34K in the last week of December.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed fluctuations in weekly revenue, peaking at around $106K in late September. Weekly downloads were stable throughout the quarter, with a peak of about 34K in the last week of December. The game maintained a strong active user base, peaking at approximately 448K in the final week of December.
For more detailed insights and data, visit Sensor Tower.